About Platform

Tatjana Zoffel

Originally from Germany, Tatjana Zoffel is an Interior Designer based in Barcelona.

She tries to explore unknown dimensions and enjoys moving within the blurred lines between reality and virtuality. Her true love for research and experimentation have pushed the boundaries of what spaces conventionally are defined as.

Professional training in Interior Architecture allows her to develop projects with rigorous technical and spatial awareness.

IED

Since 1966, Istituto Europeo di Design has been providing academic training in the disciplines of Design, Fashion, Visual Arts, Communication and Management at its centres in Italy, Spain and Brazil. 

Following the IED’s philosophy to apply the design process as a tool for innovating and improving people’s lives, the IED Barcelona leads students on a unique journey through good design, ethically and socially responsible.

THE ANATOMY OF SENSES

Dining in the hospital context seems to be highly neglected and underestimated.This project takes a close look at the contemporary world and the spaces it has created, from the perspective of hospitalized teenagers. It explores aspects of time and space and what this might mean in an era of globalization and technological revolution, taking a deep dive into the world of flavor and how technology might help to bring this back to the ones that have lost it.

The Anatomy of Senses is a plug and plays VR dining experience for people, and specially for teenagers, who have lost some or all of their sense of taste due to chemotherapy, which can make eating quite a traumatic process.

The project tries to implement the theory of color, shape, and sound. It contains five virtual flavor spaces, a reinvented hospital tray designed for the virtual world and a trolley for the easy appliance in the hospital environment. It allows an uncomplicated solution for patients to experience flavour in a completely different manner.

Eating is more than just a necessity or an urge. It is pleasure, comfort, memory, and an essential part of social interaction. The current system applied in hospitals often does not allow the later to play a role in the dining experience.diving into the world of VR experiences and neuroscience led to the understanding that there is a significant opportunity to explore.